Control is smooth and responsive and the game offers very nice sensitivity and dead zone settings for your joystick. Once you accept the mission, you're launched into space immediately to start taking care of business. You begin each mission with a quick and dirty briefing that will give you the basics of what to expect. Gameplay is very similar to that of the original Freespace, which is to say, well designed but basically the same format that we've seen from every space fighter. If you opt not to skip the mission, you'll be given the choice again each time you fail. While this is definitely cheating (and cheaters never win), it's really nice when you run up against that one mission that you just can't seem to get the hang of. In order to keep things moving, Volition has added a feature that allows players to skip any mission that they've failed five times. Better still, as you advance you'll get more of an idea of the secrets that the Alliance is keeping. If you perform well, you'll be assigned to new squadrons that will give you access to new ships and weapons. One really nice thing about the way the game is set up is that your goals can actually change in the middle of a mission if strange things go down (and they will). Early levels consist of scrambles and escort missions, but as the game progresses, you'll have plenty of chances to take out larger targets. Unfortunately, it's nearly impossible to give more details about the path the story takes without ruining the game.Įach of the missions makes absolute sense within the larger picture that you're given. Your job is to protect the Alliance from these and other attacks as they begin the long search for a way to return home. To make matters worse, there are still quite a few Shivan ships floating about causing all sorts of damage. A large group of Terrans calling themselves the Neo-Terran Front have rebelled and taken over three Alliance Systems. Sadly, not everyone felt that this was the best idea. Their civilization broken by decades of war, the Terrans were faced with the idea of having to rebuild far away from their original home.Īs the second game begins, the Terrans and the Vasudans have put aside their differences, forged a more permanent Alliance and both set about reconstructing their civilizations. Unfortunately, while the destruction of this mighty ship broke the power of the Shivans in the sector, it also destroyed the jump gate back to Earth. While researching the ruins of the decimated civilization, which the Alliance was now calling the Ancients, scientists discovered a way to destroy the Lucifer, the Shivan's mothership. Just before all hope was lost, the Alliance discovered the remnants of an civilization that had been destroyed by the Shivans 8000 years ago. The attacking race, designated the Shivans, were not only better armed, but their capital ships were protected with shielding that was nearly impossible for the Alliance to penetrate. In the last game, the Terrans teamed up with the their old enemies the Vasudans in order to combat a new race that was attempting to eliminate all life in the sector. Let me start with a little background for those who aren't familiar with the original tale.
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